A R C H I V E S
For our final project in my multimedia composition class, we created a game in Microsoft PowerPoint based off of a written text. The goal was to create an interactive transmedia piece. I chose The Gingerbread Man for my text because it is public domain and I thought it would be fun to create a game out of it. The game is based off of a fictional text, so some of the features and outcomes of the game are not very realistic, but I wanted to make it entertaining more than anything else. The storyline of the new transmedia game is a remix of the original story, so some outcomes and elements of the story are different than the original.
For the project, we used skills we learned throughout the course in creating and using different types of multimedia assets. Our games contained procedural rhetoric, but they also incorporated visual, aural, and linguistic rhetorics. I designed many of the slide templates, took original photos, used graphic design and non-system fonts, as well as recorded the sound effects for the game.
One of the biggest challenges we ran into as a class was making sure that the PowerPoints work correctly on different computers, different versions of PowerPoint, and different operating systems (Windows and Mac).
I made a few di-cut gingerbread men to create the images. I used Preview to edit the photo of the gingerbread man to make the white background transparent. Here is the original photo I took with my phone of the gingerbread man cut out:
I layered the gingerbread man over pictures that I found on the Internet (sources below).
Cow - http://www.earthintransition.org/
Horse – http://unpics.com/
Chicken – http://www.farmsanctuary.org/
Grass/Trees - http://www.eattheweeds.com/
Hole in ground - http://www.floridainjuryattorneyblawg.com/
River - http://www.bbc.co.uk/
On some of the layered pictures, I used animations to show the gingerbread man running. For some of the other pictures, I used the cut out and placed him around places in my apartment (in the oven, on a plate, and by the door).
I also created images for titles in Photoshop for the Powerpoint using one of my favorite non-system (downloaded) fonts, Amatic. I thought that this sans-serif, handwriting font worked well for the titles. Here is the title image:
For the body text and links, I used Book Antiqua, which is one of my favorite serif fonts. I chose this font because it looks like a book/story, and I think it works well for the content of the game.
For the sound effects, I used some help from my boyfriend, and we created the sound effects together. We did old man/old lady voices, made the noises of the animals, footsteps, etc. I used a song called “Sweet Gingerbread Man” by Geoff Love and His Orchestra for the soundtrack of the game.
Here is the game!
This is my blog for projects throughout college!